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OgreVertexBoneAssignment.h File Reference

#include "OgrePrerequisites.h"

Go to the source code of this file.

Namespaces

namespace  Ogre

Typedefs

typedef Ogre::VertexBoneAssignment_s VertexBoneAssignment
 Records the assignment of a single vertex to a single bone with the corresponding weight.


Typedef Documentation

typedef struct Ogre::VertexBoneAssignment_s Ogre::VertexBoneAssignment
 

Records the assignment of a single vertex to a single bone with the corresponding weight.

Remarks:
This simple struct simply holds a vertex index, bone index and weight representing the assignment of a vertex to a bone for skeletal animation. There may be many of these per vertex if blended vertex assignments are allowed.


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Last modified Sun Jul 8 15:20:11 2007